Media and film studies

Digital Arts Practice

Module code: P5088
Level 6
30 credits in autumn semester
Teaching method: Workshop, Seminar, Lecture
Assessment modes: Coursework

In this module, you'll start getting ready for your digital and computational art project, preparing for its production and analysis during the following term.

While developing the project, you're encouraged to experiment with your own designed computational system. This module will also help you develop the methods and tools required to conceptually, contextually and critically frame your digital and computational art practice ideas and communicate them clearly.

Module learning outcomes

  • Critically develop the conception, design and realisation of a creative project
  • Consolidate the creative and production skills, developed throughout the undergraduate course
  • Apply critical reflection, contextual and theoretical engagement to frame digital art practice
  • Develop and consolidate problem-solving skills
  • Consolidate and apply ethical methods in the production of a creative project.