Media and film studies
Animation
    Module code: P3078
    Level 5
    30 credits in spring semester
    Teaching method: Workshop, Practical, Seminar
    Assessment modes: Coursework
This module expands on theories and practices from your first year. It will introduce you to methods to create and analyse animated works.
You will:
- critically engage with techniques, histories and contemporary issues in animation
- explore applications and theories of animation in cinema and in digital media, such as video games and machinima
- 
use your understanding of animation practice and theory to produce and contextualise an original animation project. 
Module learning outcomes
- Deploy their skills in media practice by completing a creative project which is of an appropriate level in both form and content.
- Critically evaluate their creative project and processes to appropriate academic standards.
- Demonstrate research skills by clearly defining the relationship between the practical and conceptual development of their creative project.
- Effectively communicate their ideas and processes through documentation.
- Apply problem solving through appropriate use of technology.