Law
Law and the Entertainment Industry
Module code: M3082
Level 6
15 credits in spring semester
Teaching method: Lecture, Seminar
Assessment modes: Essay
On this module, you’ll consider the regulation of the entertainment sector. You’ll focus on the music, film and video game industries with an international and comparative approach.
You’ll analyse:
- contractual practices within these industries
- specific legal disputes impacting stakeholders.
Module learning outcomes
- Identify the legal interests of key stakeholders operating in the entertainment sector
- Demonstrate a critical understanding of how international, regional and domestic laws influence decision making in the music, film and videogames industries
- Use primary and secondary sources to evaluate the historical and current challenges faced by stakeholders in the music, film and videogames industries
- Acquire critical awareness of the impact and value of commercial transactions within the relevant industries