Music
Creative Project
Module code: W3070
Level 6
30 credits in spring semester
Teaching method: Workshop, Seminar, Personal tutorial *
Assessment modes: Report, Portfolio
On this module, you’ll develop and complete a creative research project to display your creative identity. You can use this material for a professional portfolio.
Through studio or production practice, you’ll build skills in:
- creative systems design
- multimedia and audiovisual work
- film music
- game music
- sound design
- installation and sonic art.
Workshops and creative labs will aid your creative experimentation and help you develop skills for your project. You’ll also have an assigned supervisor who provides one-to-one support with:
- identify an area of interest
- selecting and refine a project brief
- formulate effective research questions and processes
- engage critically with research, creative materials and methodological approaches
- shape a project plan.
Module learning outcomes
- Critically account for and demonstrate, through written and/or presentation commentary, historical, theoretical and aesthetic understanding relevant to a creative project.
- Demonstrate the acquisition of specialist musical skills appropriate to a creative project
- Demonstrate competence in planning, managing and executing a creative project
- Produce advanced musical, sonic, multimedia or creative technology outputs that demonstrate creative flair, the ability to tailor ideas to appropriate formats, large scale structural thinking, and awareness of professional standards
- Demonstrate understanding of practice research methods, and apply them to a creative project
- Demonstrate skills in independent research, particularly in the development of personal music practice.