Photo of Zeeshan PatoliZeeshan Patoli

Selected publications

Article

Al-Barakati, Abdullah, White, Martin and Patoli, Zeeshan (2014) The application of workflow management to digital heritage resources. International Journal of Information Management, 34 (5). 660 - 671. ISSN 0268-4012

Pascu, Tudor, White, Martin, Beloff, Natalia, Patoli, Zeeshan and Barker, Leon (2013) Ambient health monitoring: the smartphone as a body sensor network component. InImpact: The Journal of Innovation Impact, 6 (1). pp. 62-65. ISSN 2051-6002

Patoli, Zeeshan, Gkion, Michael, Al-Barakati, Abdullah, Zhang, Wei, Newbury, Paul and White, Martin (2009) How to Build an Open Source Render Farm based on Desktop Grid Computing. Communications in Computer and Information Science, 20. pp. 268-278. ISSN 18650929

Book Section

Rattanarungrot, Sasithorn, White, Martin, Patoli, Zeeshan and Pascu, Tudor (2014) The application of augmented reality for reanimating cultural heritage. In: Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality. Lecture Notes in Computer Science, 8526 . Springer International Publishing, Cham, Switzerland, pp. 85-95. ISBN 978-3-319-07463-4

Conference or Workshop Item

Patoli, Muhammad Zeeshan, Newbury, Paul, Gkion, Michael and White, Martin (2010) Real Time Online Motion Capture for Entertainment Applications. In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), Kaohsiung, Taiwan.

Collins, N, Kiefer, C, Patoli, Z and White, M (2010) Musical exoskeletons: experiments with a motion capture suit. In: NIME 2010, New Interfaces for Musical Expression, Sydney, Australia..

White, Martin and Patoli, Muhammad Zeeshan (2010) Personal Motion Capture: Application of Inertial Motion Capture Systems to Sports Technologies. In: Sports Technologies - New multimedia and remote sensing for the enhancement of sports performance, Queen Mary Innovation Centre, Whitechapel, London.

Patoli, Muhammad Zeeshan, Newbury, Paul, Gkion, Michael and White, Martin (2010) Real Time Motion Capture for Entertainment Applications. In: Children in Avatars, Serious Games Institute, University of Coventry, UK.

Al-Barakati, A, Zhang, W, Patoli, M Z, Gkion, M, Beloff, N, Newbury, P and White, M (2009) An Integrated Workflow Management Solution for Mashup. In: IEEE ASONAM-2009 The International Conference on Advance in Social Networking Analysis Mining, Athenes, Greece.

Gkion, M, Patoli, M Z, Al-Barakati, A, Zhang, W, Newbury, P and White, M (2009) Collaborative 3D digital content creation exploiting a Grid network. In: International Conference on Information and Communication Technologies, 2009. ICICT '09, Karachi, Pakistan.

Patoli, M Z, Gkion, M, Al-Barakati, A, Zhang, W, Newbury, P and White, M (2009) An Open Source Grid Based Render Farm for Blender 3D. In: IEEE/PES Power Systems Conference and Exposition, 2009. PSCE '09., Seattle, WA.

Zhang, W, Patoli, M Z, Gkion, M, Al-Barakati, A, Newbury, P and White, M (2009) Reanimating Cultural Heritage through Service Orientation, Workflows, Social Networking and Mashups. In: 2009 INTERNATIONAL CONFERENCE ON CYBERWORLDS, Bradford, ENGLAND.

Patoli, Zeeshan (2008) A Dynamic Workflow Management Framework For Digital Heritage And Technology Enhanced Learning. In: EuroGraphics.

Al-Barakati, Abdullah, Patoli, Zeeshan, Gkion, Michael, Zhang, Wei and Beloff, Natalia (2008) A Dynamic Workflow Management Framework for Digital Heritage and Technology Enhanced Learning. In: VSMM 2008 - Virtual Systems for MultiMedia Dedicated to Digital Heritage, Cyprus.

Patoli, M Z, Al-Barakati, A, Gkion, M, Zhang, W, Newbury, P, Beloff, Natalia and White, M (2007) A Service-Orientation Approach for a Digital Library System focused on Portable Antiquities and Shared Heritage. In: VAST 2007: 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage.

Thesis

Patoli, Muhammad Zeeshan (2011) Content rendering and interaction technologies for digital heritage systems. Doctoral thesis (DPhil), University of Sussex.