Informatics news
'The Agents' win second year Software Engineering prize
By: Laura Tovey
Last updated: Tuesday, 11 June 2013

Left to right: Alex Bruckner, Mutsa Magonde, Ryan Parkinson-Faulkner, Alex Jeffery and George MacRorie
A team of six second year undergraduate Computer Science students have won the annual prize for Software Engineering.
This year's challenge was to produce a simulation of a battle between nests of red and black ants.
The winning team, who called themselves "The Agents" in homage to the "Matrix" trilogy of movies, consisted of Milan Gritta, Joe Horton, Alexander Jeffery, Mutsa Magonde, Ryan Parkinson-Faulkner and Joshua Paroussis. The photo shows Mutsa, Ryan and Alex being presented on behalf of their team with their prize of £200 by Alex Bruckner and George MacRorie of Brighton software company Semantico, who sponsored the prize.
Declan Newman, the Technical Director of Semantico said "The Ant Game project never fails to impress us on many levels, not least for the maturity of the project participants' attitude toward teamwork, collaboration and the high quality of what is delivered. It’s great to see this degree of commitment and enthusiasm from both the University and students alike. Semantico are very proud to be involved with this project and are committed to provide continued encouragement and support."
Andy Holyer, who teaches the module, commented: "The project is very large and complicated, and it is a difficult challenge to complete it given the time allowed. I am really impressed by the quality of the work produced by all the students on the module, not just the winners."