Computing for Digital Media and Games (with an industrial placement year) BSc (Hons)

Turn your passion for software development into a thriving career in the games industry. Gain real industry experience in digital projects through a placement.

Select your start date

This course will be available in Clearing.

Key information

Why choose this course at Sussex?

  • Develop sought-after IT skills to join the digital media and games industry – one of the fastest growing UK sectors.
  • Graduate prepared with real placement experience in digital projects and with a portfolio to demonstrate your expertise to potential employers.
  • Sussex combines expert teaching and industry-standard facilities in our digital media production studios, alongside flexibility to follow your interests.

The digital media and games industry is one of the fastest growing sectors in the UK. At Sussex, we have a long history of being at the forefront of digital media development – from the origins of computer graphics, to today’s game-engine-based development and cloud-based video production.

On this degree, you’ll explore the established core technologies of computer science alongside specialised digital media and game development technology. You’ll gain the fundamental computer science knowledge to be at the forefront of advances in:

  • game development
  • digital media production
  • video effects
  • computer graphics
  • audio technology.

During your studies, you’ll become familiar with industry-standard equipment and cloud-based production in our digital media production facility and video studios. You’ll benefit from our industry links with companies such as Electric Square, Hangar 13 and Mavis Broadcast, with offices in Brighton. This means you’ll not only gain fundamental skills, but also have the opportunity to experience real-world digital development and industry-initiated projects.

When you graduate, you’ll have a portfolio showing the range of your digital media skills and expertise to potential employers. In addition, the optional year in industry is a great opportunity to gain real-world work experience. And, in Brighton you’ll find excellent career opportunities with the many local game and digital media companies.

Accreditation

  • Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional. Find out more

Your optional placement

To help you gain experience and increase your employability, you can apply for an optional placement as part of your course. This can be a fantastic opportunity to gain real-life insight into industry as well as skills valued by employers. You’ll be responsible for applying for and securing your placement. Our dedicated careers team can help you:

  • find an employer
  • draft an application
  • prepare for interviews.

Don’t worry if you’re not successful, you’ll simply transfer to a non-placement version of your course.

Campus tours

Join a campus tour this summer and get a feel for life at Sussex. With award-winning campus food, a National Park setting and buzzing Brighton on our doorstep, our location and facilities are hard to beat.

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On campus - in person

You’ll study for this degree on our campus, joining our academics and fellow students. With in-person contact time, digitally supported educational resources, library collections and independent study, this course is designed to give you an inclusive education. Your learning experience may also include work placements, field trips, studying abroad and internationalisation experiences.

Find out about our beautiful campus

Virtual tour

Want to learn more about life at Sussex?

Our 360° virtual tour has been designed to introduce you to life in our diverse, supportive and inclusive community. Join our students for an immersive experience as they reveal why Sussex offers a space to follow your passions, find your voice, and discover people and places that will inspire you.

Begin your tour

ResearchPlus

As a founding partner of ResearchPlus, a collaboration of research-focused universities, we engage with government, industry and civil society to support economic growth, prosperity and wellbeing across the whole of the UK.

Find out more

Modules

This is a single-honours course, allowing you to focus in depth on your core subject. Find out more from our guide to undergraduate study

  • Year 1 at Sussex

    Your modules

    Core modules

    Core modules are taken by all students on the course. They give you a solid grounding in your chosen subject and prepare you to explore the topics that interest you most.

    Autumn teaching
    Spring teaching
    Intersemester Week

    Your degree

    Year 1 is where you build the fundamental skills needed for computer science, game development and digital media production. You’ll:

    • learn programming basics
    • understand algorithms 
    • find out how computers work
    • learn web development.

    A highlight of your first year is getting your hands dirty with programming and algorithms. You’ll write working programs, and see how logic, code and maths combine to get computers to do things. The Global Design Challenge is another highlight of Year 1. You’ll work in a team to tackle a real-world design problem, applying creativity and technical knowledge in a collaborative environment.

    Teaching

    Teaching methods typically include a balanced blend of lectures, seminars and computing laboratory sessions.

    60%: Lecture
    5%: Seminar
    35%: Practical

    Assessment

    Assessment methods typically include a mixture of project work, in-term tests and examinations. There’s an emphasis on exams and multiple-choice quizzes to reduce the number of assessments in this introductory year.

    Contact hours and workload

    This year of study includes approximately 1,200 hours of work. This breaks down into about 270 hours of contact time and about 930 hours of independent study.

    Engage and actively participate throughout your studies to get the most out of your course.

  • Year 2 at Sussex

    Your modules

    Core modules

    Core modules are taken by all students on the course. They give you a solid grounding in your chosen subject and prepare you to explore the topics that interest you most.

    Autumn and spring teaching
    Autumn teaching
    Spring teaching

    Options

    Alongside your core modules, you can choose options to broaden your horizons and tailor your course to your interests. This list gives you a flavour of our options, which are kept under review and may change, for example in response to student feedback or the latest research.

    While it’s our aim for students to take their preferred combinations of options, this can’t be guaranteed and will be subject to timetabling. Options may be grouped and if so, students will be able to choose a set number of options from the selection available in any particular group.

    Spring teaching

    Your degree

    Year 2 brings more depth and complexity. You’ll cover more core computer science areas alongside key applied fields such as game development, 3D modelling, animation and video production. There will be advanced theory modules and more demanding programming tasks.

    The goals of Year 2 are to:

    • broaden your understanding of how computer systems and software work
    • start thinking about design choices, trade-offs and efficiency.

    You’ll gain more independent technical ability with larger assignments, more complex projects and group work. Highlights of this year are the group-based game development project where you start to build a set of complete 3D games, and video production in our studio facilities.

    Teaching

    Teaching methods typically include a mixture of lectures, seminars and computing laboratory sessions.

    65%: Lecture
    5%: Seminar
    30%: Practical

    Assessment

    Assessment methods typically include a combination of coursework, practical assessments and examinations. There is more emphasis on technical application and coursework than in Year 1.

    Contact hours and workload

    This year of study includes approximately 1,200 hours of work. This breaks down into about 270 hours of contact time and about 930 hours of independent study.

    Engage and actively participate throughout your studies to get the most out of your course.

  • Placement

    An industrial placement gives you the chance to spend a year working with an organisation, in an area relevant to your course, while being paid. It’s a proven way to fast-track your career.

    Recent Informatics students have gone on placements at:

    • Curo Talent
    • Feral Interactive
    • Brandwatch.

    You develop your technical, team-working and transferable skills, and apply what you have learnt in your studies to a business environment.

    Find out more about placements and internships

    Our careers team offers dedicated support to help you obtain a placement, including:

    • finding an employer
    • drafting an application
    • preparing for interviews
    • ongoing help throughout a placement.

    Don’t worry if you’re not successful in securing a placement, you’ll simply transfer to a non-placement version of your course.

    Please note that if you’re receiving – or applying for – USA federal Direct Loan funds, you can’t undertake your placement in the USA if the number of credits for the placement/internship exceeds 25% of the total credits for your course. Find out more about American Student Loans and Federal Student Aid

  • Year 3 at Sussex

    Your modules

    Core modules

    Core modules are taken by all students on the course. They give you a solid grounding in your chosen subject and prepare you to explore the topics that interest you most.

    Autumn and spring teaching
    Autumn teaching

    Options

    Alongside your core modules, you can choose options to broaden your horizons and tailor your course to your interests. This list gives you a flavour of our options, which are kept under review and may change, for example in response to student feedback or the latest research.

    While it’s our aim for students to take their preferred combinations of options, this can’t be guaranteed and will be subject to timetabling. Options may be grouped and if so, students will be able to choose a set number of options from the selection available in any particular group.

    Autumn teaching
    Spring teaching

    Your degree

    In Year 3 you’ll bring together all the knowledge and skills you’ve developed so far, and apply them at a higher level. You’ll study more advanced modules and options in your areas of interest. You’ll also complete a major individual project.

    The project is often the highlight of your final year. It’s your chance to work in a specific area that you care about, show what you’ve learned and produce a large portfolio piece of original work. 

    The goals of Year 3 are for you to be able to:

    • work autonomously to define a problem
    • research possible solutions
    • implement and evaluate a system
    • document and present your findings.

    All this prepares you for work in industry or research. 

    Teaching

    Teaching methods typically include theoretical learning in lectures and seminars with a strong emphasis on independent project work.

    50%: Lecture
    5%: Seminar
    45%: Practical

    Assessment

    Assessment methods typically include written reports, code submission and exams. The major focus is the individual project, which is assessed through a detailed written dissertation and a presentation of your research and results.

    Contact hours and workload

    This year of study includes approximately 1,200 hours of work. This breaks down into about 210 hours of contact time and about 990 hours of independent study.

    Engage and actively participate throughout your studies to get the most out of your course.

Spirit of Sussex Award

Feel involved in life at the University, make friends and enrich your experience with us – the Spirit of Sussex Award is our way of recognising your extracurricular and voluntary achievements.

Find out more about the Spirit of Sussex Award

  • Video transcript

    Hi everyone! As I'm sure you've all heard by now, the Spirit of Sussex Award is now live.

    Students across the Sussex community are already earning their points

    What will you do to earn yours?

    There's so many ways to get involved.

    Head over to the website to start your Spirit of Sussex journey.

    Text: The Spirit of Sussex Award is an exciting new programme designed to recognise and celebrate the things you do outside your course.

    Participating in the Award makes it easy and fun for you to get involved and make the most of university life.

We regularly review our modules to incorporate student feedback, staff expertise, as well as the latest research and teaching methodology. We’re planning to run these modules in the academic year 2026/27. However, there may be changes to these modules in response to feedback, staff availability, student demand or updates to our curriculum. We’ll make sure to let you know of any material changes to modules at the earliest opportunity.

We’ll do our best to provide as much optional choice as we can, but timetabling constraints mean it may not be possible to take some module combinations. The structure of a small number of courses means that the order of modules or the streams you choose may determine whether modules are core or optional. This means that your core modules or options may differ from what’s shown here.

Our experts

We worked with a leading motion capture company to integrate motion capture into game development – and our research is recognised internationally.Professor Paul Newbury
Professor of Digital Media Systems

Careers

  • 86% of Sussex undergraduates have completed work experience by the end of their course (University of Sussex Career Readiness data at point of graduation 2023/24)

IT skills are highly valued in many sectors. Your degree also provides skills in flexibility, critical thinking, problem solving and attention to detail.

Our graduates find employment in a diverse range of fields, including:

  • advertising
  • marketing and PR
  • banking
  • telecommunications
  • media production.

You benefit from our links with industry, which are as diverse as American Express, Demos (the think-tank) and the V&A Museum. Our curriculum is informed by sector experts who sit on an advisory board, ensuring that what we teach is what industry needs.

Leading companies such as Creative Assembly, IBM, Microsoft and Thales have visited recently to talk to our students.

Where do our graduates work now?

Surveyed 15 months after finishing their courses, our recent graduates from the Department of Informatics worked for employers including:

(Graduate Outcomes Survey 2017-2022)

What to do with a Computer Science and Artificial Intelligence degree

Explore the careers you might be interested in after studying for a degree in Computer Science and Artificial Intelligence

Working while you study

Our Careers and Entrepreneurship team can help you find part-time work while you study. Find out more about career development and part-time work

Design your future at Sussex

Taking the next step in your career can feel daunting, but we’ll help you to explore, connect and flourish throughout your studies and beyond.

As a Sussex student, you’ll learn how to tackle real-world challenges and have access to tailored programmes of careers support:

  • our Career Lab helps you to explore your options, build key skills and connect with employers. Take part in internships, community consultancy projects and insight visits, where you can learn about life at organisations such as Brighton & Hove Albion Football Club, the Knepp Rewilding Project, and fashion brand Puig
  • one-to-one appointments with your Faculty Careers Consultant can enable you to identify your career goals, write an effective CV and prepare for future interviews
  • entrepreneurship initiatives like StartUp Sussex and Ideas Lab can empower you to turn your concepts into reality.

Explore how our Careers and Entrepreneurship team can support you

Entry requirements

Find your place in Clearing

This course will be available in Clearing. Explore your options at Sussex – right here, right now.

Fees

Note that your fees, once they’re set, may be subject to an increase on an annual basis. Find details on our Tuition fees page.

Home students

£9,790 per year

Channel Islands and Isle of Man students

£9,790 per year

On 19 March 2026 the UK Parliament set out that the tuition fee cap for 2026 entry will be £9,790. As the University of Sussex keeps fees for Home students and Channel Islands and Isle of Man students in line with UK Government-approved levels, fees will be £9,790 in 2026. In line with our terms and conditions, the University charges fees at the maximum levels set by the UK Government.

International students

£27,300 per year

Placement

Find out about tuition fees for placements

Additional costs

Note about additional costs

Additional costs to your tuition fees may include field trips, equipment, materials, bench fees or studio hire. These costs are best estimates based on current market values which we review each year. These costs may be subject to change due to unforeseen circumstances where the University has limited control such as a change in a service provider or government guidance. We will let you know at the earliest opportunity if there is any change to these costs. We will also tell you if these costs are mandatory for passing your course or optional. Find out how to budget for student life.

Placement

This course offers you the opportunity to apply for a placement. Find out about placement fees at Tuition fees. You’ll need to pay for your own travel costs to and from your placement.

Living costs

We know the rising cost of living is on everyone’s mind, and affects us all in different ways. Our guide to living costs has been designed to help you plan and budget for life as a Sussex student.

Learn more about typical living costs

Scholarships

Our goal is to ensure that every student who wants to study with us is able to regardless of financial barriers, so that we continue to attract talented and unique people.

Contact us

Ask a student

Chat to Sussex students online via the UniBuddy chat platform.

Enquiries

Contact us with any questions about your course:

+44 (0)1273 876787
Ask us a question

Find out more about the Department of Informatics

Legal information

We understand that deciding where and what to study is a very important decision. We’ll make all reasonable efforts to provide you with the courses, services and facilities described in this prospectus. However, if we need to make material changes, for example due to government or regulatory requirements, or unanticipated staff changes, we’ll let you know as soon as possible.

Find out about our terms and conditions, including the student code of conduct and your cancellation rights

Find out about our complaints and appeals process

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