Law and the Entertainment Industry (M3082)

15 credits, Level 6

Spring teaching

This module will enable you to consider aspects of the regulation of the entertainment sector, with specific emphasis on the music, film and videogames industries. The approach adopted will be an international and comparative one. The module will include analysis of contractual practices and specific litigious matters that affect stakeholders in the relevant industries.

Teaching

50%: Lecture
50%: Seminar

Assessment

100%: Written assessment (Essay)

Contact hours and workload

This module is approximately 150 hours of work. This breaks down into about 22 hours of contact time and about 128 hours of independent study. The University may make minor variations to the contact hours for operational reasons, including timetabling requirements.

We regularly review our modules to incorporate student feedback, staff expertise, as well as the latest research and teaching methodology. We’re planning to run these modules in the academic year 2022/23. However, there may be changes to these modules in response to feedback, staff availability, student demand or updates to our curriculum. We’ll make sure to let you know of any material changes to modules at the earliest opportunity.

Courses

This module is offered on the following courses: