Sound Design (W3094)
15 credits, Level 5
Spring teaching
In this module we engage with fundamental principles of sound creation and manipulation though exploration of sound design practices in a range of contexts including game sound, virtual reality and other interactive media, film, TV, radio, theatre, and live sound applications.
By examining the work of influential sound design practitioners, we support you in practical exploration of sound design methodologies and techniques. This includes: field recording, synthesis, multichannel spatialisation, Foley, and the manipulation of sound recordings using DAWs and analogue recording devices to achieve a desired aesthetic.
We regularly review our modules to incorporate student feedback, staff expertise, as well as the latest research and teaching methodology. We’re planning to run these modules in the academic year 2022/23. However, there may be changes to these modules in response to feedback, staff availability, student demand or updates to our curriculum.
We’ll make sure to let you know of any material changes to modules at the earliest opportunity.