Mobile 3D Applications (920G5)
15 credits, Level 7 (Masters)
Through laboratory-based tuition utilising Study Direct based online teaching and learning materials including laboratory notes, video and text tutorial, and self directed e-learning, this module will explore how 3D can be integrated into mobile web based applications.
Technologies covered include:
- 3D modelling methods for real-time rendering and associated authoring packages (i.e. 3ds Max)
- implementation of efficient navigation and interaction methods
- responsive mobile web design, applied to the implementation of mobile first 3D applications.
This is to build a web based responsive mobile first 3D application as a single page application (SPA) that will render across desktop, tablet and mobile devices based on an MVC design pattern (a 3D App).
Example 3D Apps include:
- a virtual museum
- product configurator
- vehicle visualisation
- burglary simulation
- simple web game.
Pre-Requisite: 3D Modelling and Rendering Module 927G9 and some basic programming experience, e.g. in Java.
100%: Practical (Laboratory)
100%: Coursework (Project)
Contact hours and workload
This module is approximately 150 hours of work. This breaks down into about 33 hours of contact time and about 117 hours of independent study. The University may make minor variations to the contact hours for operational reasons, including timetabling requirements.
We regularly review our modules to incorporate student feedback, staff expertise, as well as the latest research and teaching methodology. We’re planning to run these modules in the academic year 2022/23. However, there may be changes to these modules in response to COVID-19, staff availability, student demand or updates to our curriculum. We’ll make sure to let our applicants know of material changes to modules at the earliest opportunity.