Dr Judith Good
|Post:||Reader in Informatics (Informatics)|
|Location:||Chichester 2 2r207|
|International:||+44 1273 873228|
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Support tools for autism spectrum conditions (ASC), educational simulations and games, constructivist learning environments, support tools and environments for novice programmers.
Martin, Eleanor and Good, Judith (2013) A study of team cohesion and player satisfaction in two face-to-face games. In: Proceedings of DiGRA 2013 DeFragging Game Studies, 26-29 August 2013, Atlanta, Georgia, United States.
Frauenberger, Christopher, Good, Judith, Alcorn, Alyssa and Pain, Helen (2013) Conversing through and about technologies: design critique as an opportunity to engage children with autism and broaden research(er) perspectives. International Journal of Child-Computer Interaction, 1 (2). pp. 38-49. ISSN 2212-8689
Martin, Eleanor and Good, Judith (2013) The relationship between game rules and team cohesion: an empirical study. In: CHI2013 workshop on Designing and Evaluating Sociability in Online Video Games, 28 April 2013, Université Paris-Dauphine, France.
Frauenberger, Christopher, Good, Judith, Alcorn, Alyssa and Pain, Helen (2012) Supporting the design contributions of children with autism spectrum conditions. In: Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12), 12-15 June, 2012, Bremen, Germany.
Balaam, Madeline, Fitzpatrick, Geraldine, Good, Judith and Harris, Eric (2011) Enhancing interactional synchrony with an ambient display. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, pp. 867-876. ISBN 978-1-4503-0228-9
Good, Judith, Howland, Katy and Nicholson, Keiron (2010) Young people's descriptions of computational rules in role-playing games: An empirical study. In: Proceedings of the 2010 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2010), Leganes, Spain.
Howland, Katherine, Good, Judith and Robertson, Judy (2007) A learner-centred design approach to developing a visual language for interactive storytelling. In: 6th International Conference on Interaction Design and Children, Aalborg, Denmark.
Good, Judith and Robertson, Judy (2006) CARSS: A Framework for Learner Centred Design with Children. International Journal of Artificial Intelligence in Education, 16 (4). pp. 381-413. ISSN 1560-4292
Howland, Katherine, Good, Judith and Robertson, Judy (2006) Script cards: a visual programming language for games authoring by young people. In: Visual Languages and Human-Centric Computing (VL/HCC'06). IEEE Computer Society, Brighton, UK., pp. 181-186. ISBN 0769525865
Robertson, Judy and Good, Judith (2005) Children's narrative development through computer game authoring. TechTrends, 49 (5). pp. 43-59. ISSN 8756-3894
- Tuesday 10:00-11:00 (Please note that I will not be available on 22nd October.)
- If you cannot make my scheduled office hour, please email me for an appointment.