
| Post: | Reader in Informatics (Informatics) |
| Location: | Chichester 2 2r207 |
| Email: | J.Good@sussex.ac.uk |
Telephone numbers | |
| Internal: | 3228 |
| UK: | (01273) 873228 |
| International: | +44 1273 873228 |
| download vCarddownload vCard to your mobile | |
I have free slots on Mondays and Tuesdays. Feel free to book an appointment with me here:
http://judithgood.youcanbookme.com/
I am also happy to Skype if you book an appointment but are not on campus.
Martin, Eleanor and Good, Judith (2013) The relationship between game rules and team cohesion: an empirical study. In: CHI2013 workshop on Designing and Evaluating Sociability in Online Video Games, 28 April 2013, Université Paris-Dauphine, France.
Frauenberger, Christopher, Good, Judith, Alcorn, Alyssa and Pain, Helen (2013) Conversing through and about technologies: design critique as an opportunity to engage children with autism and broaden research(er) perspectives. International Journal of Child-Computer Interaction. ISSN 2212-8689 (In Press)
Frauenberger, Christopher, Good, Judith, Alcorn, Alyssa and Pain, Helen (2012) Supporting the design contributions of children with autism spectrum conditions. In: Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12), 12-15 June, 2012, Bremen, Germany.
Balaam, Madeline, Fitzpatrick, Geraldine, Good, Judith and Harris, Eric (2011) Enhancing interactional synchrony with an ambient display. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, pp. 867-876. ISBN 978-1-4503-0228-9
Good, Judith, Howland, Katy and Nicholson, Keiron (2010) Young people's descriptions of computational rules in role-playing games: An empirical study. In: Proceedings of the 2010 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2010), Leganes, Spain.
Howland, Katherine, Good, Judith and Robertson, Judy (2007) A learner-centred design approach to developing a visual language for interactive storytelling. In: 6th International Conference on Interaction Design and Children, Aalborg, Denmark.
Good, Judith and Robertson, Judy (2006) CARSS: A Framework for Learner Centred Design with Children. International Journal of Artificial Intelligence in Education, 16 (4). pp. 381-413. ISSN 1560-4292
Howland, Katherine, Good, Judith and Robertson, Judy (2006) Script cards: a visual programming language for games authoring by young people. In: Visual Languages and Human-Centric Computing (VL/HCC'06). IEEE Computer Society, Brighton, UK., pp. 181-186. ISBN 0769525865
Robertson, Judy and Good, Judith (2005) Children's narrative development through computer game authoring. TechTrends, 49 (5). pp. 43-59. ISSN 8756-3894
