Creative Technology

Human Centred Design

The Creative Technology team is predicated on design that is sensitive to context, use and other social and cultural factors that affect take-up, safety and even how society forms. In the area of design and user experience, we have run and have successfully completed and is engaged in many projects funded by ESRC, EPSRC, AHRC, BIZ, etc. These are just a few:

Understanding Multi-sensory needs in EVAs (extra-vehicular activities)

[Obrist, CI, 2015]

This was a collaboration between Marianna Obrist and the Bristol Interaction and Graphics Group. The aim of the collaboration was to understand the limitations astronauts face when they interact with the environment through their spacesuit, and to establish a basic understanding of their sensory experiences. As part of these collaborations, a field study at the Mars Desert Research Station (MDRS) was conducted. MDRS is a dedicated facility in which crews of six scientists carry out two-week astronauts-on-Mars simulated missions. 

F2F — Face 2 Face

[Howland, CI, ESRC, £133,497, 01/09/2013-01/09/2014]

The Face 2 Face Project was funded by the ESRC National Centre for Research Methods. The project aimed to develop methodological tools for researching the temporal rhythms of children's everyday lives and exploring the movement between face-to-face and online interactions. The study involved a panel of co-researchers aged 12-14 with whom the team developed intensive mobile methods for exploring this movement between online and offline, combining ethnographic observation and technologies for collating and curating digital material.

TRACE — Trajectories to community engagement

[Howland CI, EPSRC, £13,430, 08/07/2013-30/11/2013]

The Trajectories to Community Engagement (TRACE) investigated older people’s experiences of engagement with online and offline communities through interview and survey methods. The project was a collaboration with the University of Brighton and was funded by the EPSRC Communities and Culture Network+: