MSc in Multimedia Applications and Virtual Environments
Overview
Industries such as computer entertainment, television, film and video production increasingly rely on computer graphics and virtual content. It is now common place to use techniques such as augmented virtual reality in many fields from engineering design to medical surgery. This involves not only the creation of artificial digital content,
but the appropriate distribution of this content over the numerous networks available in today's world.
With such a steep increase in new multimedia applications and virtual environments it is no wonder that these areas are experiencing a shortage in people capable of programming in this new wave of distributed virtual environments.
This programme aims to educate students in building distributed multimedia applications, computer generated animations and virtual environments, emphasising the need to adopt a human centred approach. The objectives are:
(i) to give each student a firm grounding in the fundamentals of the underpinning technologies in graphics, distributed systems and multimedia
(ii) to teach students about the principled design of effective media for entertainment, communication, training and education
(iii) to provide each student with experience in the generation of animations, virtual environments and multimedia applications, allowing the expression of creativity
(iv) to provide each student with a portfolio of completed work at the end of the course.
Career Prospects
With a Masters degree in Multimedia Applications and Virtual Environments you will be at the forefront of advances in multimedia, interactive application production, advanced computer graphics and virtual environments. This degree covers both the fundamentals of digital systems and software development, together with the creation of the media content necessary for the implementation of multimedia systems.
The Masters programme gives you the experience and qualifications necessary to work in many multimedia and digital systems industries, and previous graduates from this programme have gone on to work for a broad range of companies in areas including game and web design, specialist learning environments, animation and software design. Additionally this Masters programme is an ideal springboard for further research, a path which several of our graduates have followed.
Entry Requirements
The programme is aimed at students with a background in either computer science or a mathematical discipline skilled in the maths necessary for computer graphics.