Creative Audiovisual Coding (W3099)

15 credits, Level 5

Spring teaching

The Creative Audiovisual Coding module prepares you for work in interactive media, such as game development, virtual reality, augmented reality, the web, mobile apps and other interactive platforms. The module introduces key techniques and technologies for creative audiovisual coding, ranging from sound synthesis to interface design and visual animation. The programme of learning is designed for students from arts and humanities backgrounds with no coding experience, and is delivered in practical workshops. The module is also a good preparation for the third year Sound for Interactive Media and Generative Arts and Musical Machine modules.

Over the course of this module, you will learn how to produce creative applications using JavaScript for coding sound, music, video, the internet and interactive systems. You will learn creative coding, through grounded teaching aimed at students from arts and humanities backgrounds, delivered in practical workshops. The module will provide you with knowledge of the history and aesthetics of computational arts, including cybernetics, computer music, artificial life, computer art, live coding, gaming, audiovisual art and machine intelligence.

Teaching

50%: Lecture
50%: Practical (Workshop)

Assessment

100%: Coursework (Presentation, Software Exercise)

Contact hours and workload

This module is 150 hours of work. This breaks down into 24 hours of contact time and 126 hours of independent study.

This module is running in the academic year 2019/20. We also plan to offer it in future academic years. It may become unavailable due to staff availability, student demand or updates to our curriculum. We’ll make sure to let our applicants know of such changes to modules at the earliest opportunity.

Courses

This module is offered on the following courses: