Sound Design in Context (W3094)

15 credits, Level 5

Spring teaching

You engage with the fundamental principles of sound creation and manipulation. You do this through exploration of sound design practices in a range of contexts including game sound, virtual reality and other interactive media, film, TV, radio, theatre, and live sound applications. 

By examining the work of influential sound design practitioners we support you in practical exploration of sound design methodologies and techniques. This includes:

  • field recording
  • synthesis
  • multichannel spacialisation
  • Foley
  • the manipulation of sound recordings using DAWs and analogue recording devices to achieve a desired aesthetic.

Teaching

48%: Lecture
52%: Seminar

Assessment

100%: Coursework (Portfolio, Presentation)

Contact hours and workload

This module is 150 hours of work. This breaks down into 24 hours of contact time and 126 hours of independent study.

This module is running in the academic year 2019/20. We also plan to offer it in future academic years. It may become unavailable due to staff availability, student demand or updates to our curriculum. We’ll make sure to let our applicants know of such changes to modules at the earliest opportunity.