Augmented Reality Newsletter
Case Study
George Robinson from Technology Enhanced Learning used an application called Zappar to create an augmented reality newsletter. This means the newsletter was a physical printed object, but by interacting with the physical newsletter with the Zappar app on a mobile device you were able to view and play digital videos and other content on the augmented reality overlay.
How can I use this in my own practise?
Some examples of use cases could include:
- Creation of interactive posters, leaflets and other physical media.
- AR escape rooms and treasure hunt.
Further information & resources
Zappar Zapworks - A free web based application that allows you to create AR content.
HP Reveal - An alternative AR content creation application, created by HP.
A copy of the aumgneted newsletter