Programming for 3D
Module code: G6056
15 credits in spring semester
Teaching method: Laboratory, Lecture
Assessment modes: Coursework
In this introductory module on programming for 3D graphics, you explore the fundamentals of using high-level development languages to produce interactive 3D graphics.
3D Modelling and Rendering
Module learning outcomes
- Identify and describe the operation of the main components of a system that enables interactive 3D graphics.
- Summarise and explain the relevant theory and fundamentals of the production of interactive computer graphics.
- Synthesise basic interactive 3D graphical content using a high-level development language.