By: Cathryn Jones
Visual Play is an interactive experience that explores the processes of performance and agency by developing traditional methods of computer input and looking at the use of speech and physical movement as reactive and generative tools for digital creation.
Conceptually identifying with the work of Joshua Davis, the project intends to develop the use of non-traditional tools in modern visual culture. It focuses on the user as the generator, encouraging creative engagement and communication. It supports modern audience theory and details active audience participation within the artwork– putting interaction into a previously static form.
Using a dance mat, microphones and a web cam, Visual Play is based on simple rules to create complex visual designs.
The project follows an emerging form of ‘Maximalism’ graphical style and creates an interactive space where individuals can explore digital media in a fun and active way.
Contact Email: email@example.com
The show will open with a bang on Thursday 15th May; this will be the first opportunity to see the culmination of three years hard work from the Media Practice and Theory finalists. There will be a drinks reception to kick start the evening, with a chance to view the fantastic photography and interactive projects on display throughout the building. Following this, screenings of this year's documentaries will take place at 5pm and 8pm. This will be the first chance to see the 2008 MPT films, and food and drink will continue to be served throughout the evening. This night promises to be an extraordinary showcase of talent from one of the most innovative courses on offer at the University of Sussex - definitely not one to be missed!
Due to limitations of space, we regret that the opening night is attendable by invitation only. However we welcome requests for invitations from anybody currently working in the media. If you are employed in a relevant field and would like to attend, please get in touch and we will try to arrange an invitation.
By: Alastair Holmes
A select group of eighteen to twenty-five year olds were asked to gather together six to nine objects they felt reflected something about themselves as people, The Spotlight Effect displays the results, highlighting how we use material possessions to represent ourselves and what objects people value.more...