Biography

I am a researcher, a software engineer and an interactive media artist.

I hold a B.S. in Computer Science and Systems Engineering and an MSc in Mobile Systems, both from University of Minho. I also hold an M.A. in Management of Creative Industries, from Portuguese Catholic University, with a specialism in Creativity and Innovation in the Music Industry.

Previously, I have worked in the software industry as a front-end engineer for Interactive Digital Signage and Corporate TV (Ubisign) and Business Intelligence (PRIMAVERA BSS) products. I developed front-end architectures for SaaS services and did software engineering and interaction design for public screen, web, mobile and augmented reality applications.

I have also been working at the interface between academia and industry, mostly on applied research or R&D in public-funded projects. Most recently, I worked on the EU Horizon 2020-funded Innovation Action RAPIX-MIX, where I focused on Human-Computer Interaction approaches to design machine learning technologies into creative and expressive tools.

Previously, I developed context-aware middleware and applications for pervasive public displays (Ubicomp@UMinho). I developed proofs of concept in augmented reality and natural user interfaces (VisualyzARt@CITAR/UCP). I also lectured interactive sound design in the Digital Design post-graduation course. 

Currently, I am working as a research fellow at Sussex University working on the AHRC-funded project MIMIC—Musically Intelligent Machines Interacting Creatively. I am finishing my PhD in Computer Science at Goldsmiths, University of London, in the Embodied Audiovisual Interaction (EAVI) group. I am also an Alpha Developer for Google ATAP Project Soli, for which I develop software and interaction design for new application concepts.

Role

I am working as a research fellow at Sussex University working on the AHRC-funded project MIMIC—Musically Intelligent Machines Interacting Creatively.