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Ivon Arroyo, Benedict du Boulay, Ulises Xolocotzin Eligio, Rosemary Luckin, Kaska Porayska-Pomsta
This technical report arose out of a workshop on Evaluating Affect organised by Rosemary Luckin and held at Bath in 2006. The workshop was concerned with the many interactions between affect and learning, and particularly with the implications of these interactions for the design of technology enhanced learning. One of the outputs of the workshop was a cooperative writing project leading to a book with the working title of “In the Mood for Learning”. Only some of the material for this book has been produced, so it was decided, as an interim measure, to make the existing chapters available as a technical report. There are three chapters. In the first Kaśka Porayska-Pomsta and colleagues consider the methods that are available for studying learner affect and for formalising the results of such studies in computer systems. In the second chapter, Ivon Arroyo and Benedict du Boulay explore the design issues that arise when building technology enhanced learning environments that take affect into account. Associated with this second chapter are a number of case-studies that look at specific examples of educational interactions where affect plays a key role. These include contributions by Ivon Arroyo and colleagues, Ryan Baker, Winslow Burleson and colleagues, Amanda Carr and colleagues, Sydney D’Mello, Cristina Conati and Manolis Mavrikis. In the final chapter Ulises Eligio and colleagues describe collaboration quality and emotional sharing around learning technologies from studies of children using concept map tool and a computer game.